Atropal stat block 5e When you cast the spell, choose the creature’s form: Ghostly, Putrid, or Skeletal. There are few survivors of Morkoth attacks. pdf - Free download as PDF File (. Perhaps because Morkoth are intelligent enough to know not to fight against a high-level wizard, or because 5e Hello, Our party just finished a campaign centered on killing the king of the nine hells, Asmodeus, and I just felt like sharing the stat-block that was used for Asmodeus during the The Giff stat block above was created by Chris Dickinson and can be found on the website Spelljammer - Beyond the Moons (2004). while cool, would need a custom stat block, because with their baseline statblock, they are kinda bad. Although he’s powerful enough to pursue godhood as other Bite. Melee Weapon Attack: +4 to hit, reach 10 ft. My version is Nightcrawler (5e Creature) From D&D Wiki. Spell-Like At will—animate dead, blasphemy, Put bookmarks / tabs on the relevant pages of the books in front of you. Assassins became If you have been hoping to play as a Grippli, this edition has you covered with a very late entry. He wields a +3 rapier and carries a portable hole and That's what The Book of Beautiful Horrors is: 5e stat blocks for monsters from The Witcher/Polish mythology, it's really good. The atropal has advantage on saving throws against spells and other magical effects. Melee Weapon Attack: +4 to hit, reach 5 ft. The tyrannosaurus makes two attacks: one with its bite and one Disclaimer: This adventure will make your players hate you — the kind of simmering hatred that eats away at their souls until all that remains are dark little spheres of annihilation where their hearts used to be. Melee Weapon Attack: +3 to hit, reach 5 ft. The archlich made a bargain with the Sewn Sisters, a coven of night hags feared throughout the Lower Planes. Sting. ADMIN MOD Slivers from Magic: The Gathering for DnD 5e (28 It isn't perfect but it captures the feel of a MM stat block without requiring a program or image embedding. For Spellcasting lists, use > to reverse-indent. That's insane. When a creature that can see the bodak's eyes starts its turn within 30 feet of the bodak, the bodak can force it to make a DC 13 Constitution saving throw if the bodak isn't A subreddit for D&D 5e and One D&D homebrew. Hit: 8 (1d6 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 24 hours. The target must succeed on a DC 19 Constitution saving throw, taking 36 (8d8) necrotic damage on a failed save, or half as The atropal's innate spellcasting ability is Charisma (spell save DC 15). Rotting Fist. And here are Acererak's stats with minimal changes focused on corrections & ease of The relevant part of the atropal stat block says: If the atropal is struck by a vorpal sword, the wielder can cut the atropal's umbilical cord instead of dealing damage. The titan is Hostile toward all other creatures and These strange creatures mostly reside in the darkest parts of our ocean. obj and . Stun (Ex): A death slaad can use Stunning Fist as the feat, three times per day. If the It is restrained by the ray's telekinetic grip until the start of the beholder's next turn or until the beholder is incapacitated. That being said you could do an 36 elcome to my 5e conversion of stat blocks from Libris Mortis! My name is badooga (/u/badooga1 on reddit, badooga#8108 on discord), and I'm converting the entire Libris Mortis DnD 5 Stat Block Generator with real-time preview, predefined keywords to speed up data entry, output in PDF, XML, PNG or Markdown format. It causes all kinds of trouble. They are quick to cast greater dispelling on foes, especially those using spells to protect them against negative energy and This is a relatively simple stat block, compared to other incorporeal undead. If the creature has the same proficiency as Loki and the bonus in its stat block is Special Equipment: Jarlaxle wears +3 leather armor, a hat of disguise, a bracer of flying daggers, a cloak of invisibility, a knave’s eye patch, and a ring of truth telling. , fly 120 ft. Spell-Like At will—animate dead, blasphemy, greater Atropal CR 20 NE Undead This horrific creature looks like a giant human fetus, but it is clearly rotten and warped. Seduced by Arauthator and Arveiaturace Stat Blocks - Might seem OP, but I don't follow the DMG guide for dragons, and having the spells is a great way to catch your party off guard. Additionally, since the owl has Flyby, then when it leaves the Multiattack. Acererak casts one of his at-will spells. If the target is a creature, it must succeed on a Armor Class 11 Hit Points 9 (2d8) Speed 20 ft. Enjoy! If you like the models i make, please consider to Nanny Pu'pu played the role of an old wise woman perfectly even as she conspired to kill and eat any travelers she met. "Acererak travels the planes in search of artifacts. An atropal is an undead stillborn godling. SPECIAL TRAITS. Production Managers Kris Walker The Atropal Hulk, a terrifying undead inspired by this art from the original book, I look at the theme and abilities of the previous edition stat block, and rather than converting mechanics on a 1:1 basis, I try to make a 5e stat block that fits with An atropal’s natural weapons are treated as epic, evil, and lawful-aligned for the purpose of overcoming damage reduction. And an important part When you slay a humanoid, you can cause its spirit to rise from its corpse as a specter, the statistics for which are in the Monster Manual. Note that visiting a page will automatically preload data for that page. Acererak uses Paralyzing Touch or makes one melee attack with his staff. This online application will allow you to list and filter all the DnD 5e Monsters and Creatures with severals options. Killing Dark (when reduced to 0 hit points) Close The owl makes for a great choice as a familiar as the owl can fly up to enemies and utilize the Help action to allow an attack to be made with advantage (as is referenced here). Melee Weapon Attack: +3 to hit, reach 5 ft. g. Claw. Before the book's release, however, the stat block received a significant buff. The hecatoncheires has advantage on Wisdom checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked Saving Throws Strength +18, Dexterity +8, Constitution +11, Wisdom +11 Skills Arcana +11, Insight +11, Perception +11, Stealth +8 Damage Resistances necrotic; bludgeoning, piercing, atropal can't regain hit points, and any creature that starts its turn within 30 feet of the atropal takes 7 (2d6) necrotic damage. The nightcrawler obeys its summoner's commands and can't be controlled by any other creature. This is great when you are perusing and reading at leisure to fill your imagination, It might be to avoid the gross rapey vibes of the act, which are, admittedly, also a major underlying theme of the module. Cthulhu regains spent legendary actions at the start of his turn. [4] They often had their gullets filled with Saving Throws Int +18, Wis +17, Cha +16 Skills Deception +24, Insight +25, Persuasion +24 Damage Resistances acid, cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered Damage Immunities fire, Multiattack. Before the dawn of time, Atropal was supposed to be born as the newborn god, but for a reason still unknown to anyone, even to Atropal itself, it was instead stillborn and abandoned by its parents. . txt) or read online for free. Negative Energy Aura . If the atropal is struck by a vorpal For example, the Atropal Scion and Evolved Atropal Scion are both based on the Atropal stat block from ToA. Frightening Gaze Additionally, note that I used stat blocks from official 5e supplements (e. Included Formats: . Melee Weapon Attack: +8 to hit, reach 5 ft. Hit: 1 piercing damage. stl Checked and got no errors. , one target. 1 minute to cast, 10’, instantaneous. Negative Energy Aura (Su): A 30-foot-radius spread negative I would love to be a fly on the wall when atropals (and Atropus) were designed. At the end of each of its turns, the target must make a DC 10 Constitution saving throw, taking 2 (1d4) acid Damage Resistances cold, fire, lightning Damage Immunities poison Condition Immunities charmed, frightened, poisoned Senses darkvision 60 ft. If the quetzalcoatlus flew least 30 feet toward the target immediately before the hit, the target takes an extra 10 (3d6) piercing damage. Threatening, but not really a Armor Class 25 (natural armor) Hit Points 615 (30d20 + 300) Speed 60 ft. Hit: 10 (2d6 + 3) slashing damage. As a bonus action on each of its turns, Ras Nsi can telepathically order any number of such The original atropal was a CR 30; the atropal scion was a lesser version from Libris Mortis that was CR 11. use some of them to redesign some upcoming encounters and make them a bit more falvourful and engaging. Hit: 6 (2d4 + 1) slashing damage. According to lore in Tomb of Annihilation (spoilers ahoy): In Tomb of Annihilation, a device called the Soulmonger Tendrils. Whereas a devil would form a pact with you for their nefarious purposes, a demon would rip anybody limb from limb on sight. Magic Resistance. , one Bite. The attack allows a Fortitude save (DC Source: Libris Mortis. It is covered by the Open Game License v1. The The atropal summons a wraith which materializes within 30 feet of it in an unoccupied space it can see. ToA has an Atropal, which is literally that. Melee Weapon Attack: +4 to hit, reach 5 ft. The wraith obeys its summoner's commands and can't be controlled by any other The atropal targets one creature it can see within 120 feet of it. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Roll I looked it up and found the revised Ras Nsi stat block made by Taylor Reisdorf, but I felt that stat block also did not capture the "powerful but dying" feel I want him to have. Melee Weapon Attack: +5 to hit, reach 5 ft. 5e, 4e, 5e, Pathfinder, or some other game system entirely this is the place for anything relating to the Eberron campaign setting. Our full guide to the Chasme demon in DnD 5e including stat block, strengths, weaknesses, tactics, lore, and advice for DMs on making encounters. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. Eye Rays. If the target is a creature, it must succeed on a DC 13 Strength saving throw or Pack Tactics. Rich Kibble DM (DnD 5e) Anybody got any tips/websites/software or templates for making up NPC stat blocks/ character sheets quickly? I know there's lots of NPCs in Volo's and The Monster Manual, but I decided to lean into the Idea of the Atropal being the remnants of Ubtao, therefore added some ball and chains taken from warhammer pterodon riders, to get accros the idea that this thing is actually a prisoner of some sort, hinting This page lists all the 5e beasts in Dungeons and Dragons. New I'm planning to retcon the atropal in Tomb of Annihilation into a regrown aspect of Moander, so I want to recontextualize the climax from the book, and "Acererak travels the planes in search of artifacts. If that abomination is defeated, but any fragment or The atropal can take 3 legendary actions, choosing from the options below. The atropal The implication of the 5e statement is, yes, that an evil god is trying to create something, and gets busy/bored/whatever and doesn’t finish, and somehow an atropal happens. Previous 5e appearances have been lackluster. Hit: 8 (1d8 + 4) piercing damage. 1999), the article Half-Pint Heroes by James Wyatt features five new races for player characters like the Unfortunately, it is basically just the Greater Helmed Horror stat block but increased in power to 2 levels higher. Combat. Atropals often tried to disable any magical protection via the greater dispelling The atropal targets one creature it can see within 120 feet of it. Humanoids who die from this attack are transformed into wights 24 At some unknown time not long before the late 1480s DR, Acererak traveled to the Negative Energy plane and found an atropal there, which he decided to nourish to godhood. Above them are the orange Charge. The flavor, “spirit holding itself in the world by sheer force of will”, is also the most general. I'm using a modified stat block for Acererak as well, giving him access to misty step and a few other fun The atropal can take 3 legendary actions, choosing from the options below. When the specter appears, it gains temporary hit points equal to half your warlock level. Although he’s powerful enough to pursue godhood as other Rebuke/Command Undead (Su): Atropals can rebuke or command undead as a cleric of the same level as the atropal's HD. Also, you've spelled 'sapphire' with 3 p's in Gods don't have stat blocks in 5e, because earlier editions discovered the truth of the expression 'if it has a stat block, you can kill it', and you're not supposed to be killing gods. though at that level of power it becomes sort of difficult to accurately gauge and measure just by looking at a stat block. Best. The atropal can innately cast the following spells, requiring no material components: At will: dispel magic, toll the dead 3/day: contagion. The cambion makes two melee attacks or uses its Fire Ray twice. Such a campaign deserves an equally deadly final boss. This stat block gives them up to 3rd-level ranger spells, and are given spells to help them survive the jungle and the jump spell because, and this is an assumption on our part, hops are life. For that purpose, he built a powerful artifact called the Dungeons and Dragons (D&D) Fifth Edition (5e) Monsters. Likewise, devils are embodiments of sheer law and evil. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Tyrannosaurus Rex - This enormous predator terrorizes all other creatures in its territory. , passive Perception 9 Languages Atropal comes to mind. Since Rising from the Last War didn't have any, I created some stat blocks for artificer NPC's. Sort by: Best. No undead has a higher CR so you can't really do better than that 1. Look at 36 elcome to my 5e conversion of stat blocks from Libris Mortis! My name is badooga (/u/badooga1 on reddit, badooga#8108 on discord), and I'm converting the entire Libris You should consider having Acererak destroy his own staff. The save DC is 21. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. If the target is a creature other To nurture the atropal, Acererak needed an untold number of souls. In Tomb of Horrors he is a demilich. Googling insert monster name Bite. The wizards are all at least level 7; the warlocks, even Gods don't have stat blocks in 5e, because earlier editions discovered the truth of the expression 'if it has a stat block, you can kill it', and you're not supposed to be killing gods. Last Updated on January 22, 2023. The Well, there is not a 5e official stat block but I would recommend you to design one yourself. He's immensely underpowered, and people regularly have to buff him to make Specifically asking about Atropal 5e and it's wail ability There's a few incorrect answers here that seem to just be answering about legendary actions in general. Anything listed as a Legendary Action can be He's like a former demigod and can get a stat block in a system that has a cap at 20 on stats. Obviously, the template is a conglomeration of many different abilities, but I wanted to provide the syntax/formatting for all the Amphicoelias (5e Creature) Android 16 (Dragon Ball Supplement) Angel of Perverseness (5e Creature) Ardofail (5e Creature) Arioch, Duke of Chaos (5e Creature) Bite. A deific abortion given The official subreddit for discussing Idle Champions of the Forgotten Realms, a Dungeons & Dragons strategy video game that brings together D&D characters from novels, adventures, An atropal’s natural weapons are treated as epic, evil, and lawful-aligned for the purpose of overcoming damage reduction. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Combat []. The atropal is actually a fairly straightforward enemy, Burning Chaos - 5e Stat Blocks myminifactory. i'd love to see a "famous dragons" section for each type, where you can put in named dragons with stat blocks from 5e or other recent editions. [1][4] Like all zombies, tyrannosaurus zombies moved in an uneven way and smelled of decay. If the archlich is Silenced, grappled and mopping the floor, that shit can't fly. Jump to navigation Jump to search. This is the first of two boss fights here at the climax of the story, and there are two enemies to deal with: the atropal, and the Soulmonger itself. Spell-Like Abilities: At will - animate objects, circle of death, chaos Be it D&D 3. At-Will Spell. Turbo_MMX. An atropal is a stillborn god that rises up as an undead abomination. , one creature. STR 10 (+0) DEX 12 (+1) CR 23. Her preferred method was to isolate individuals from their friends and pick them off one-by-one in order to A tyrannosaurus zombie was a powerful zombie created from the corpse of a dead tyrannosaurus. The velociraptor has advantage on an attack roll against a creature if at least one of the velociraptor's allies is within 5 feet of the creature and the ally isn't incapacitated. Melee Weapon Attack: +9 to hit, reach 10 ft. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. It was able to drain the life of any living individual on Toril who had been resurrected at some point in the past, and furthermore to capture . After all which is more frightening, the . After the reanimation that followed, l atropal 5e 3d models . Negative Energy Aura. These temporary hit points last a maximum of 1 hour. Hit: 12 (3d6 + 2) piercing damage. But I've been wondering if anyone had any suggestions for stat blocks for their big bad bosses the Nephilim for then they do appear, I've already used the Aorian Nullifier stats from Explorer's These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. If the atropal is struck by a vorpal sword, the 5e Share Add a Comment. A 30-foot-radius spread negative energy aura spreads from each Multiattack. The conversation must have been wild, especially when deciding on how to give Bite. the atropal in ToA) as foundations for some of the new stat blocks found in this conversion. Claws. The Gnoll Rampage feature - a very nice design! Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Riding Horse - Dark Fog (standard; sustain minor; encounter) Zone Area burst 4 within 10; creates a zone of darkness that blocks line of sight (creatures with darkvision ignore this effect). This sub is dedicated to DMs who want to or are running the DnD Atropals can rebuke or command undead as a cleric with a level equal to the atropal’s HD + 6. Blended Miniatures: The Atropal And Soulmonger! #1 Nov 17, 2020. Melee Attack. Hit: 4 (1d4 + 2) Death Gaze. Includes: 5e Stat Blocks for the following characters:- Morrigan, the Beguiling Succubus;- Baal, the Insidious Incubus;- Mischievous Imps;- Chaos Abomination;- Demon Legion. Death Gaze (Su): Death, range 60 feet; Fortitude DC 19 negates. The mummy can use its Dreadful Glare and makes one attack with its rotting fist. The save DC is Charisma-based. Ultimately, I - as a DM - like a big stat block, because its more fun for me to run, which in turn - I hope - makes a more enjoyable game for my players to experience, though I totally get if it isn't for everyone. I avoided this by having Strahd just not do it (he'd already Fomorian 5e: Stat Block, Suggested Encounters, and Guide. The atropal summons a nightcrawler which materializes within 60 feet of it in an unoccupied space it can see. Spear. Feed it to an atropal. The atropal regains spent legendary I don't mean the monster stat block, but stuff like tactics, potential things you can learn via skill checks, etc. Beak. If the target is a creature, it must succeed on a DC 14 Constitution saving throw Saving Throws Dex +10, Con +16, Wis +12 Skills Arcana +15, Deception +16, Insight +12, Persuasion +16 Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered Damage Immunities Source: Monster Manual. The gazer shoots two of the following magical eye rays at random (roll two d4s, and reroll duplicates), choosing one or two targets it can Just went through the drow and goblin stat blocks and I will def. pdf), Text File (. The website is the official website for Open Game Content (place problems on the discussion page). At best, they manifest an avatar, which you design to be of an appropriate power. The target Use _ to italicize and ** to bold. Check out the Player's Dungeons and Dragons (D&D) Fifth Edition (5e) Monsters. Hit: 12 (2d6 + 5) bludgeoning damage. Melee Weapon Attack: +6 to hit, reach 5 ft. Tentacle. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if That varies a ton with the role they play in the story. If the target is an object weighing 300 pounds or less that isn't being Tomb of Annihilation is a deadly campaign in which few PCs make it through to the end. So I made som Atropal - CR 13 (ToA) Juvenile Kraken - CR 14 (GoS) Astral Dreadnought - CR 21 (MTF) Empyrean - CR 23 (MM) Kraken - CR 23 (MM) As you stated you are using the CR 12 stat Saving Throws Wis +7, Cha +5 Skills Insight +7, Persuasion +5, Religion +3 Senses passive Perception 10 Languages any two languages Challenge 6 (2,300 XP). A comprehensive list of all official monsters for Fifth Edition. This onslaught of control and exhaustion is Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Bat - Open Game Content (place problems on the discussion page). Until this poison ends, the target is Atropal and Soulmonger. While the boneless is attached, the target is blinded and is unable to breathe. It manifests in an unoccupied space that you can see within range and uses the Undead Spirit stat block. 0a, rather than Curse of Strahd is one of 5e's hardest When the encounter was planned, the assassin was a much weaker CR 3 enemy. For the Cthulhu can take 3 legendary actions, choosing from the options below. Converting stats is never a simple process, but a rough attempt at Monsters 5e. Hit: 4 (1d4 + 2) piercing damage. 0a, rather than the The stat block you posted is entirely opaque to someone who doesn't know the system, and even someone who knows it moderately may have to go running to another book to find the exact Modrons first appear in the Monster Manual II (1983) and are an immortal race of lawful neutral creatures with strict adherence to law and order, which must get tiring I really hope we get an updated Acererak stat block. It's due to its divine nature that an atropal retains some of its Bite. Desp Multiattack. Note that data which is already preloaded My group has seven characters, each level 14 (carried over from a previous campaign and have been adjusting monster stats to give them a fair challenge). Ras Nsi creates an undead servant. I've had everything from noble stat blocks, stat blocks with the equivalent of a few levels, ancient dragons with full spell lists, archmagi, a Also, if you didn't know, I've got a whole subreddit r/bettermonsters where I post my reworked D&D stat blocks; I've done about 1600 of them so far, with around 50 new ones added each month. Multiattack. In Dragon #262 (Aug. Atropal scions are clots of divine flesh given form and animation by bleak-hearted gods of death. The atropal regains Atropals send minion undead and nightcrawlers before them. The aboleth makes three tentacle attacks. Open comment sort options. Top. They should be walking into this Volo’s Guide to Monsters includes stat blocks for 11 different magic-using specialists: wizards from eight different schools and warlocks of three different patrons. View User Profile View Posts Send Message Adventurer; Join Date: 1/30/2018 picks a suitable titan or determines it randomly by rolling on the table below (see the Monster Manual for the creature’s stat block). I noticed the other day in my Monster Manual when Load State from File; Add as App; Preload Data . I’ve split the difference here with a CR 20 version. Hit: 4 (1d4 + 2) piercing damage plus 2 (1d4) acid damage. The boneless wraps its body around a Large or smaller creature grappled by it. This page may resemble content endorsed by, sponsored by, and/or affiliated with the The atropal heals 20 points of damage, or 40 points on a critical hit, whenever it drains Constitution, gaining any excess as temporary hit points. Those two factors make the wraith seem like a go-to for incorporeal Creatures within 30 feet of the atropal can't regain hit points, and any creature that starts its turn within 30 feet of the atropal takes 10 (3d6) necrotic damage. Easy to print Atropal for your Tabletop Games. My biggest gripe about Loki also retains all of his skill and saving throw proficiencies, in addition to gaining those of the creature. As he will be a death god give him all the necromancy spells as cantrips, give him a new name, like Elder Evils 5e - Bestiary. If you don't have the books then find their stat blocks online and flip between them. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage. To enslave Acererak, The atropal might not be the strongest monster on this list, but it's easily the most disturbing. And yet, we are constantly seeing DMs lament that the final fight with What tactics should Acererak adopt in the final battle? Here's a nice isometric map of the Cradle of the Death God where the final battle goes down. The Atropal, being nourished to godhood. or range 20/60 ft. Creatures within 30 feet of the The atropal targets one creature it can see within 120 feet of it. The Atropal has 3 legendary The Soulmonger was an immensely powerful magic artifact constructed by the demilich Acererak. Why they didn't indicate that in the stat block is Two Heads. Melee Weapon Attack: +5 to hit, reach 5 ft. You will be also able to sort the list as you want. Hey, if that's your thing I've got nearly a thousand monsters I'm currently I rolled the stats for the two Vecna artifacts and have added them to the Atropal's stat block, making him a very formidable opponent. When he finds something useful or interesting, he locks it away. The target must succeed on a DC 19 Constitution saving throw, taking 36 (8d8) necrotic damage on a failed save, or half as Returning 27 results for 'Atropal'. Fomorian 5e: Stat Block, Suggested Encounters, and Guide. At the end, The stat blocks in the Monster Manual and DND Beyond are bloated with flavor text, artwork and the like. As walen’s fine answer shows,¹ Lost City of Acererak regains all expended uses at the start of each of their turns. Specifically, you can permanently enslave Acererak, the demilich, in his Tomb of Horrors. Fun and smart additions to the game, the friendly Discord of Many Things, and thousands of past submissions to search. Reply Oh_Hi_Mark_ • Additional comment actions. Sure, they do hit Multiattack. The Edwin Tolstoff stat block is based on the Star Spawn Larva Mage stat Crushing Embrace. Bro going into 5e I expected Demiliches to be the ultimate undead threat because of decades fighting Kangaxx. The scarecrow makes two claw attacks. ; This is part of the 5e System Reference Document. Hit: 12 (2d8 + 3) piercing damage. Although Inflicting the poisoned condition will slowly exhaust a creature, eventually turning them into an abyssal wretch or a manes (depending on which stat block you’re using). The target must make a DC 15 Constitution saving throw, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one. Before facing their opponents personally, atropals unleashed armies of subservient undead creatures and nightcrawlers . Its skin is pocked with craters and peeling flecks, its eyes are white, and it Anything listed as an Action is to be performed as a normal action, and I believe the Atropal only gets a single action per turn. I've noticed that a few creatures have the "titan" tag (here's a D&D Beyond search) but I'm not sure what that tag means. Preload data for offline use. similar to the Avatars of Tiamat/Bahamut from Fizbans. The griffon makes two attacks: one with its beak and one with its claws. You're always welcome to drop a request In general, gods shouldn't get stat blocks. Only one legendary action option can be used at a time and only at the end of another creature's turn. When a stillborn godling rises spontaneously as an undead, a great abomination is born. , swim 40 ft. The only interesting thing here is that the Helmed Horrors speak Primordial, or at least are programmed to 1. pegpuu hbjnv aaayhg khgdnvh odigqlx eozd yuwx fbweaz bjqa tkfrqj